#pragma  once
#include <iostream>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <SDL2/SDL_mixer.h>
#include <SDL2/SDL_audio.h>
#include <SDL2/SDL_ttf.h>
#include <cstdio>


#undef  main // or add #define SDL_MAIN_HANDLED

